Rebels of Laketown

Killer
Solve a murder and avoid being assassinated

The PCs must solve Andaeson’s murder, while careful to avoid assassination themselves.
The PCs learn that Andaeson and a barmaid, Lomelin, were killed in the very early morning hours of the 31st.

The PCs provide Belimar the alibi that they were helping Asima protect his farm from wolves.
The Drihten seek out Asima, who corroborates the alibi. The Drihten seem averse to doubt his word.
The PCs are allowed to examine the Blue Belly for clues.
There is one blood stain behind the bar and another in front.
There is a hidden wall compartment in the kitchen that is now open and empty, its interior painted red.
The PCs also speak with Avagon and the other barmaid, Rodina, who found the bodies.
Avagon left just after closing and slept in his apartment. He had noticed no one unusual that night.

Rodina was in her room at the tavern from closing until morning, but heard nothing.
Belimar tells them that both bodies had cuts, but no bruises, and each had a single puncture wound. The herbalist Soom is examining the bodies for signs of poison and will have an answer by the next morning.
Avagon doesn’t know the future of the Blue Belly Tavern at this time.
He knows that Andaeson had a nephew, an ex-Drihten named Gandel, but that they never got along.
He also heard that a will was found and taken to the authorities, but it won’t be read for a few days.

The Drihten allow Rodina to stay at the tavern until a new owner says otherwise. Avagon agrees to stay as well, to keep out thieves.
As soon as the PCs leave the tavern, Tolarec approaches them, flanked by armed bodyguards.
He understands that the PCs might suspect him of Andaeson’s murder, and his bodyguards are to protect against them as much as the real assassin.
His superiors have ordered him to leave town in 2 days if the assassin is not found. Fearing his possible death or absence, and since the PCs passed their initiation test with Qi Wan’s death, he wants to ensure they learn the secrets of the resistance. However, he agrees to tell only Kora.

The name of the resistance is the Third Column.
The symbol is three horizontal lines on the inside of the third finger, tattooed or inked.
The written code is every third letter, backwards, ignoring all punctuation.
The color red, such as blood, is used for warning or to indicate falsehood.
The only other member left alive that he knows of in the area is Talarus in Cotstow.
He feels that Andaeson’s murder is related to the resistance, but not done by someone in the resistance. This is because of the color inside the safe, and the fact that the killer took whatever was in it.

The killer wasn’t familiar enough with the resistance to ignore the contents in the red safe.
The killer wanted information on the Third Column or wouldn’t have taken the safe’s contents.
That night, three of the PCs obtain additional information.
Ceowulf learns from Ruga that someone from Crossroads Castle was asking about him this last week.
Ramius informs Eragin that Pyksylus reported to the Drihten that both Theoden and Dahlkin use aliases.

A man called Goodheart, claiming to be an old acquaintance of Ceowulf, tells Dahlkin that one of the PCs is a spy for the Hooks and is planning to assassinate Ceowulf.
Theoden and Dahlkin visit Soom.
He says that Andaeson and Lomelin died from a poison called jegga.
Jegga paste is made from the glands of pond bats. They are common to lakeshores, but dangerous to catch.
Soom confides in Theoden that his friend Lidwar, another herbalist, has been known in the past to refine jegga paste. He did not share this with the Drihten, for fear of getting his friend in trouble.

Theoden and Dahlkin visit Lidwar.
Lidwar refuses to talk with Theoden, but Dahlkin threatens the truth out of him.
He sold two doses of jegga paste to Sodgar and Cawen, two Hooks, not more than a week ago.
The PCs visit Sodgar and Cawen.
Ceowulf tracks them down to a nine-pin gambling hall called Pin Head.
They and another 4 other Hooks they’re with fight as soon as approached by the PCs. Sodgar, Cawen, and one of the other Hooks are injured. The other three are killed.
Sodgar confesses that he bought the poison, but to attempt an assassination of Garnock and Nauth, leaders of the Hooks, not Andaeson. He still has the jegga doses with him, and the PCs take them.

That night, Goodheart approaches Dahlkin again.
He tells him to examine a crate at the Spring Run Trading Company warehouse to find the name of the traitor.
Suspecting a trap, the PCs stake out the warehouse instead of entering it, and the night goes without incident.

The following morning, Drihten greet each of the PCs and bring them to the Town Hall.
Pyksylus is back in town, and investigating the murder of Lord Qi-Wan.
Because of what was found at the castle, his superiors have given him only one week to find the assassin.
He tries to question Asima about the PCs’ alibi, but the guards refuse to even contact him.
He is having a guard come to town the next morning who claims he can identify the assassin.

That afternoon, Kora meets with Tolarec on the final day that he’ll be able to remain in town.
Tolarec has heard that all of Cendasa’s team is dead, except Cendasa, and suspects he is the traitor.

After he leaves, Cendasa climbs up onto the Blue Belly’s balcony and tells Kora his story.
He confirms that he is the only survivor of his team that attempted to kill Lord Qi Wan.
He says that Isper, the man thought dead trying to deliver the coded note, and from whom the PCs obtained it, was the man who betrayed his team and he’s certain is the man who killed Andaeson.
After witnessing Isper kill his last two teammates, including his wife Baum, Cendasa managed to track him to Corsairs Cove on the east lakeshore. He has a camp there with over a dozen men.
He asks Kora to gather the other PCs and help him revenge the deaths of Andaeson and the others.
Just as he is finishing his story, two soldiers burst into the tavern.
Not wanting to keep Kora from vengeance against Isper by being arrested for talking with him, Cendasa tells her to kill him before the soldiers arrive on the balcony.
He says that, as a half-elf, he chose a mortal life when he married Baum, a human. With her gone, he can die in peace if the PCs get revenge on Isper. Kora kills him.
The two soldiers reach the balcony, and find Cendasa dead.
They introduce themselves as Quorl and Lohan. They seek credit for killing Cendasa to please their commander, Smaum. In return, they will tell the Drihten that Kora was only a hostage.
The Drihten arrive and accept the story, taking Cendasa’s body with them.
Cendasa’s Blade is left behind and Kora takes it with her.
Ceowulf investigates and discovers a landing near Corsairs Cove that might make it possible to surprise the enemy.
As they head toward the camp, they are spotted by three guards, two being Lohan and Quarl.
Lohan gives the PCs information and rides his men in the opposite direction to repay his debt to Kora.

The PCs stalk down the path to a camp and attack under cover of night. They ambush Isper, 8 empirical soldiers, and 2 guards from Crossroads Castle. Isper is captured, one soldier is incapacitated, and everyone else is killed.
Dahlkin realizes that Isper was actually the man who called himself Goodheart.
On Isper himself, the PCs find jegga, a Self-Loading Crossbow, a pair of silver bracers, and a silver dagger.
From Isper’s equipment, the PCs take the Shield of Kreg and a Fine Spear. It’s assumed that these once belonged to Cendasa’s teammates. They also find tools that could be used to make poison.

The PCs return to Esgaroth with Isper, and take him to the Drihten in the morning.
The Drihten show the jegga paste and Isper’s tools to Soom, and he confirms that he’s been refining jegga.
Pyksylus arrives with the guard from Castle Jarlack, hoping he will identify one of the PCs. Instead, he points to Isper as Qi Wan’s likely killer, saying he’d seen him under suspicious circumstances at the castle several times.
The PCs plead self-defense in their killing of the men at Corsairs Cove. Crossroads Castle and the empirical barracks in Londaroth blame one another for the guards and soldiers under Isper’s lead, and the PCs are quickly forgotten.
Three days later, Isper is hung to death.
After Isper’s death, Ceowulf finds that Isper’s dagger and bracers vanished from their storage location.

Tolarec overhears Ceowulf’s confusion. He tells the PCs of an elite sect of assassins within the empire who, it is said, are bound for life with their weapons. They are called the Tak Shi, or Shadows of Death, and the PCs should be proud if they survived an encounter with one. Tolarec will attempt to find out more about them.

Tolarec congratulates the PCs on both jobs, welcomes them to the resistance, and leaves town to continue his work.

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Castle
Initiation into the resistance

The PCs attempt an assassination Lord Qi Wan for initiation into the resistance.
Andaeson approaches the PCs and offers them a mission for initiation into the resistance, if they choose to do it.

He informs them that it has to do with the coded note they had brought him in October. It says that Lord Qi Wan is responsible for child kidnappings near Castle Jarlack and that the proof is in his keep’s basement.

He tells them that the mission is to look for the proof and kill Qi Wan if it is found. Blue Eye, who wrote the note, will be arriving soon with updated information on mission.
He also tells them that another experienced team has already made an attempt and has failed.
The PCs agree to take the mission.

Andaeson calls everyone to the Blue Belly Tavern one night, and Blue Eye arrives.
Blue Eye introduces himself and says that his real name is Tolarec.
Blue Eye and Andaeson argue over sending the PCs, who Blue Eye sees as too young to take such a risk, but Andaeson explains that they are the only option remaining.
First, Blue Eye covers what’s known so far.
For over a year and a half, children have been disappearing around Londaroth and Castle Jarlack. The local constables, controlled by Lord Qi Wan, have been unable to find out the cause.

Six months ago, Tolarec investigated and spoke with as many of the children’s parents as he could find. This included Vorl, a servant in Castle Jarlack, whose daughter had gone missing.
Three months later, Vorl claimed he had found proof in the keep that Qi Wan was the abductor.
Tolarec wrote a note to Andaeson, to be delivered by his friend Isper. Isper was killed en route by a retired general for sleeping with the man’s young wife. Fortune shined, and the PCs found him just before he died, delivering the note to Andaeson themselves.
Tolarec and Andaeson worked a plan for the first attempt. It involved Cendasa, Pelaniel, Isinduil, Wylla, Baun, and Beliswen. They were a team Andaeson had worked with for years.
After the attempted mission, Andaeson began to hear disconcerting rumors. Pelaniel’s body was found north of Londaroth, Baun was found 20 miles south, and Qi Wan still lived. He contacted Tolarec and told him he’d try to assemble another team.

Tolarec met with Vorl before arriving in Esgaroth and learned some updated information.
Cendasa’s team made it inside, but was discovered by guards almost immediately. He’s pretty sure they either escaped or were killed, as there don’t seem to be any prisoners.
Castle Jarlack is under extremely tight security with very few allowed within the walls and almost no one allowed within the keep itself. Guards are doing double-shifts and Qi Wan is paranoid.

Lord Qi Wan is hosting a New Year’s Eve celebration because he’s just been named Regional Lieutenant Governor beginning next year.
Next, Blue Eye goes over his plan for the PCs’ attempt.
He gives them a list of names of parents whose children have been abducted, so they can talk with them and have some idea of what sort of evidence they’re looking for.
He provides them with a complete layout of the keep and other buildings within the castle.
No one is allowed in the castle or the keep unless recognized by the guards. For the New Year’s Eve, celebration, the castle gates will be open to anyone, but the keep will still be restricted. Tolarec recommends going on that night and getting arrested within the castle walls. Hopefully, they’ll be thrown into the dungeon in the keep’s basement. Vorl can then free them from their cells.
A man named Asima will sneak them from the area around Castle Jarlack and transport them back to town in his wagon. He will be their alibi, helping him defend his farm from wolves.
The PCs agree to the plan. Tolarec gives them the Spider Silk Belt, Javelin Cane, and Dagger Belt.

The PCs purchase some equipment and head south to make preparations.
They talk to some of the families of the missing children.
Rumli, Korin, and Pendra describe what Calini was wearing when she went missing.
Arkelius and Veng describe what Mali was wearing when she went missing.
They scout the area and find a place for Theoden to wait outside the castle walls.

The PCs make their attempt. Four of them get locked up in the dungeon. Eragin shows up with a Drihten uniform and Dahlkin as his prisoner. He asks the guards to lock up his prisoner for him for the night. They do so.
Soon after, Kora gets arrested for petty thievery and spitting on a castle guard. She is also lock up. Finally, Ceowulf starts a fight with Eragin and they are both locked up for the night. The castle guards work over Ceowulf a little.
Theoden sneaks into the stables and dopes up all of the horses with some sleeping herbs purchased in Esgaroth. Then he takes his vantage point outside a window from which the PCs are supposed to escape.

Vorl is able to free the imprisoned PCs, but is killed by one the guards in the ensuing fight.
The PCs investigate Qi Wan’s personal workroom in the basement and find evidence of the missing children and horrible tortures and murders.

Sneaking upstairs, they make their way to Qi Wan’s bedroom. They battle his four wives, three of whom know spells, while Qi Wan attempts to escape via a secret tunnel.
Qi Wan exits the tunnel near Theoden and is quickly battered unconscious.
The other PCs ultimately defeat the wives. Qi Wan is returned to his room, where Kora mutilates him, and he’s left for the guards.
The PCs make their way to Asima’s wagon and are taken back to Esgaroth.
Arriving back at the Blue Belly Tavern, the PCs are told by a Drihten that Andaeson’s been murdered.

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Ghost
Witness a murder and hunt down the killer

Theoden witnesses a murder, fears he may be next, and the PCs attempt to find the killer.
Theoden visits the Blue Belly Tavern the morning after witnessing a strangulation by a ghastly figure.

He explains that during his walk home the night before, a pale old man snapped another man’s neck with one hand, even after being stabbed by a long-knife. He then pointed towards Theoden just before stepping backwards and disappearing into the fog.

Both Eragin and Ceowulf have heard rumors about three similar murders on the nights of 12/01, 12/02, and 12/03. Many are blaming it on a town legend called the Ghost of the West Wharf.
Eragin speaks with Avagon to see if he knows any the Drihten who might have more information.
Avagon says that he speaks often with a Drihten named Ramius.

Ramius says that he heard the scream of the second who died, Gundir, while on patrol and was first to find the body. He didn’t see the attacker, and learned that Gundir had no family and was a freelance sailor and dockworker. Ramius spends the rest of the morning gathering information on the other deaths.

Adria, a young woman, was found the first morning with her neck snapped. Her parents said that she had just returned to town after spending 6 years as a servant at an estate near Meke Larnis.
Celor was found third, his neck also snapped. A guard remembered having seen him the night before wandering around drunk. He was a sailor and had no family.

Theoden saw Lomyr die, but his investigation hasn’t begun. His wife, Galindra, a cloth-dyer, identified the body. She mentioned that he’s a sailor, and many of the guard are focusing on this aspect. Ceowulf asks around and learns that Galindra works at Fanduil’s Fashions. He and Theoden visit her. Galindra is there with Elonia, her daughter. She tells them that Lomyr had been acting strangely ever since returning from a job the evening of 12/01 on a boat called The Lady of the Lake. Since that job, he’d been avoiding going out at night. Needing money, however, he took a small delivery job last night.

Ceowulf and Theoden visit The Lady of the Lake, berthed near South Bridge.
Vosin, the captain, remembers the delivery job around the lake on 12/01, and that they returned late. He remembers hiring six sailors found at a bar named Juddy’s. he recalls the names Gundir, Celor, Lomyr, Acedia, and Crerin. He can’t recall the sixth.
He states that there was no trouble on the journey and everyone left the ship in no distress.
Eragin and Dahlkin visit Juddy’s to find Crerin and Acedia.
Zikel, the barkeep, says that both Crerin and Acedia are out, but their friend Astari is there.
Astari is very drunk, but the PCs discern he was the sixth crewman. He mumbles something about a woman and a ghost before passing out. Eragin and Dahlkin let him nap until he’s sober.
When Astari awakes that evening, he’s coherent and guilt-ridden enough to confess the whole story.

He and the others returned from the job with Vosin at around midnight, and headed to Juddy’s for a drink.
Along the way, they spotted a gaunt old man strangling a young girl. As her neck broke, the old man pointed toward all of them and they all ran. Ashamed of their cowardice, they agreed to keep quiet about it.
After Gundir and Celor died, the others started worrying. Lomyr was desperate for work, and paid for it.
Earlier, Acedia and Crerin said they were taking a job on the Silver Fin and wouldn’t return until late.
He also agrees to speak with the Drihten it in the morning.
Kora and Theoden return to the Blue Belly Tavern, while the others watch the docks for the return of the Silver Fin.

They soon hear a scream and find a hysterical man running through the streets, who turns out to be Acedia. Unfortunately, they also find a body with a broken neck, which turns out to be Crerin.
A gaunt-skinned old man steps from the fog and attacks them. Ceowulf stabs him twice with his knives, but hardly slows the man. Dahlkin unexpectedly drives his fist through the man’s chest, impaling heart on fist.

Acedia and Astari’s confessions clear Ceowulf or Dahlkin of any suspicions.
Though the old man is never identified, the killings stop and Theoden is as safe as one can be in Esgaroth

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Pots
A simple job, that is really a test of our loyalty

Talarus and Andaeson test out the PCs by asking them to deliver a wagonload of pots to Salodar.
Andaeson approaches the PCs with another job.

He first informs them that the man who had asked him to find individuals to steal that tax document was named Talarus. He resides in Cotstow and has offered to pay them for another little job that he wants done.

The PCs agree and are given his address to meet him the following morning.
The PCs meet Talarus and find that he would like them to take a shipment of pottery by wagon to a man named Salodar at Bard’s Bridge.

The PCs will be paid 20sp for intact delivery, and it had to be done that day.
Talaurs doesn’t expect any trouble, but he wants to be sure that the wagon isn’t searched too carefully.

Salodar is an Aldurlingas clansman from Dale. The PCs purchase a few supplies and begin their short trip. Just a couple of hours from Cotstow, they spot some thieves attempting to ambush their wagon. The PCs ambush the thieves, lead by Aramdil, instead and let them go without hurting anyone.

About halfway to their destination the PCs run across a toll station manned by two Drihten. The guards spend a lot of time questioning the PCs and looking around the wagon, but ultimately just charge them the toll (2cp per person and 10 cp for the wagon) and let them move along without anyone getting hurt.
About 4 hours into the journey the PCs are stopped by three mounted Drihten. They first accuse the PCs of smuggling contraband, and offer to let them leave without their wagon if they pay a fine. After the PCs refuse to be intimidated, the guards offer to pay them off to take the wagon. Finally, they threaten to arrest them as resistance collaborators if they don’t surrender the wagon.

From listening to their banter, the PCs determine that the men’s names are Durath, Elakil, and Gara. Eragin recalls one of the names as being under the command of Agumis, a good friend of Cadmus.

Finally, the PCs attack and dispatch all three guards. They send their horses south, rider-less.
When they arrive at Bard’s Bridge, Salodar pays them for their work.

He confesses that the entire mission was a ruse designed to test them. He states that he, Talarus, and Andaeson are all members of a resistance group opposed to Easterling rule. Successful completion of this mission was necessary before they would even discuss the existence of the resistance. He says that, if they agree now, they will be approached in the future to undertake a mission designed to allow them entrance into the underground resistance. The PCs agree.

Salodar arranges for everyone to stay the night at his small farm just a few miles away. The PCs return to Esgaroth the next morning.

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Ashes
A misheard name leads to a stolen funerary urn

Tankarus has an urn, containing his late wife’s ashes, stolen and he would like the PCs to recover it.

Andaeson approaches Ceowulf and asks a favor that would likely end up profitable. His friend Tankarus has had something stolen and is unable to go to the Drihten for some reason. He asked Andaeson if he knew of anyone who could help. Tankarus didn’t mention money, but Andaeson knows that he’s quite wealthy from his years as an elite smith. Ceowulf agrees to speak with him.
Tankarus states that someone broke into his workshop the night before. He didn’t discover the crime until this morning. The thieves stole his tools and some half-finished items. More importantly, however, they took a bronze urn that contained the ashes of his late wife. He wants the urn back, as well as anything else found.

Tankarus says that he gave away most of his money years ago, but has something else to offer as payment. He’d just completed work on two long-knives commissioned by the Northern Governor. The thieves hadn’t found their hiding place, but Tankarus can report them stolen anyway.
He gives a Fine Long-Knife and Excellent Long-Knife to Ceowulf.

Tankarus can’t go the Drihten for help because of some plans that were stolen with everything else. Jemell, a boat builder had asked him to design a lock box and false bottom for a boat. Tankarus turned him down, but was intrigued by the challenge. He’d spent a few nights working at it, and planned to destroy his notes once completed, but the break in occurred before he was done. If the Drihten were to recover these plans, it could be perceived that Tankarus was doing something criminal.

Ceowulf examines the workshop for clues. The workshop is across a smithing and tanning yard from his house. The only items not stolen are those too heavy to carry or too common to bother stealing. All high quality tools and equipment are gone.

Though no obvious signs of a break in, Tankarus points out scratches on the door’s lock. He feels the thieves must have been very skilled, as the lock was very complex. Garushon, whom he considers the city’s best locksmith, personally crafted it. All windows and hinges are intact.
Ceowulf notices that the scratches are only external and don’t appear to be on the interior mechanisms, as one would expect if the lock were actually picked. He surmises that the thieves wanted it to look like the lock was picked when it was not.

Tankarus states that only he and his wife have ever had a key and, with Ceowulf’s help, both are located. Tankarus had his and his wife’s doesn’t seem to have been used in quite some time.
Tankarus and Ceowulf surmise that Garushon may also have a key.

Ceowulf goes to visit Eragin at the Blue Belly and ask him for help. Eragin agrees, and they both visit Garushon.
They meet Garushon and Talodon, one of his assistants.
Garushon is shocked that someone was able to overcome his lock. He explains that he makes a dozen types of standard locks, and has skeleton keys that will open all of those. The lock that he made for Garushon, however, was unique. He does not keep keys for the locks that he makes exclusively for individual customers. Instead, he keeps a tracing with sizing details in case another ever needs to be made.

When he checks his files, he finds that the tracing for Tankarus’ lock is mis-filed, and he had checked these records just days ago.

He notes that only himself and his two assistants, Talodon and Rovarik, have access to the files.
Talodon is in the shop that day. He’s been working since dawn, when Garushon let him in. He has no alibi, but Ceowulf and Eragin find nothing suspicious about him.
Rovarik is off on that day. Garushon provides his address.

Ceowulf and Eragin visit his residence, which is a room he rents from Krello, a barrell-maker.
Krello saw Rovarik leaving with his brother Hadron this morning.

Krello doesn’t know where Hadron lives, but knows that he works at Warfan’s warehouse.
Eragin speaks with Warfan and learns that Hadron has been staying at a vacant shop on the other side of town, staying there for free while he does some repair work.

Before visiting the shop, Ceowulf and Eragin drop by the Blue Belly to pick up Dahlkin and Kora.
The PCs follow Warfan’s directions to the vacant shop. As they approach, Ceowulf realizes that they are in Hooks’ territory. Sneaking up to the shop, they peak inside to see two men fitting Hadron and Rovarik’s descriptions arguing with one another as they rifle through some smithing equipment. The PCs enter and confront the two men. Before they can get any information, a gang called the Night Owls barges in through the back door and demands surrender. Before the PCs can resist, four Hooks barge in through the front door demanding to know who’s doing business in their territory. The Night Owls and Hooks begin arguing, and ultimately break into battle. The PCs come out victorious in the three-way battle, with one Hook and one Night Owl being killed. Hadron and Rovarik escape during the melee.

The PCs return all of the equipment to Tankarus. With the plans safely in his possession, he decides that he can now contact the Drihten. Within the day they arrest Hadron and Rovarik.
Tankarus later explains to the PCs what had happened. Hadron had heard a rumor that Tankarus was going to receive casts to mint another batch of Esgaroth coins. He found that the Night Owls were willing to pay a lot of money for the casts, and contacted his brother to gain access to Tankarus’ workshop. The Night Owls planned to mint counterfeit coins, cutting the precious metals with iron and tin. Tankarus found it somewhat funny because he never mints coins. That’s done by Rantarus, a local jeweller. Hadron must have misheard the name.

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Switch
Replace a city document with a forgery

Outline. Andaeson asks the PCs to steal a document from the city’s Administration Building and replace it with an altered forgery.

Andaeson approaches Ceowulf late on Sunday morning and asks him if he’d be interested in a job that pays 120sp. He’d like him to break into the Central Administration building and replace a tax document with a forgery. Ceowulf agrees, and Andaeson leaves to obtain the necessary forgery.

On Andeason’s advice, Ceowulf approaches Eragin. He pays him for information relating to the building layout, guard schedules, and city procedures. Ceowulf learns the following information.

The tax clerk’s office is located on the second floor, and has a window to the outside on the north side. The guards’ ready room is located directly below the tax clerk’s office.
There are two guards on duty during the 8:00pm to 4:00am shift, and it is required that one remain no matter what occurs outside.

During those hours, guards are instructed to only leave the ready room if a new visitor to the city needs to be registered or if there is nearby disturbance.

Generally, merchant licenses wait until morning if someone enters town at a late hour. This is because the bridge guards don’t want to escort them all of the way to Central Admin. Arms merchants are the exception. If the goods of an arms merchant were ever used for a murder or insurrection, and they had not been registered, the guard who let them slip through would be flogged.

Only a new visitor, or someone unrecognized by the guards, is required to register.
During the conversation Dahlkin walks into the Blue Belly, inquiring about the whereabouts of his brother and sister. Ceowulf tells him that he has some local connections, and that he’d be willing to ask around in exchange for some help.

He wants Dahlkin to either leave the city before 8:00pm, when the bridge guards change, or by boat if he waits until after 8:00pm. He is then to return to the city, carrying a cache of weapons that Ceowulf will supply, and inform the guards that he is a weapons merchant.
After being escorted to the Central Administration building, he should waste as much time as possible registering.

Andaeson returns in the afternoon and provides additional information. He has arranged for the forgery to be generated by Scalara by 10:00pm. He has bargained for a price of 100sp, payable at pickup, but Ceowulf is welcome to whatever is left if he can bargain for a cheaper price.
Unfortunately, he’ll only be able to pay him 100sp for the job. The bartered price for the forgery left him with only that much left. He’ll pay him the rest at a later date.

The tax document in question arrived Saturday evening. Vernudon, the city’s Tax Clerk, returns to work Monday so the switch must take place Sunday night. Vernudon is aware that the document is coming, but unaware of its contents. If he suspects anything, he’ll request another copy or confirmation.

Eragin, Dahlkin, and Ceowulf arrive at Scalara’s just after 10:30pm. They find his shop ransacked, with Scalara sobbing in the corner. Scalara tells them that Sawec “The Sabre” and his gang stole everything.

Asking around, the PCs learn that Sawec and his gang operate out of a shop they extorted from a merchant. After some spying, they determine that they need help to tackle Sawec and his gang. They return to the Blue Belly.

Andaeson recommends his friend Theoden, a bard who happens to be playing at the tavern that night, as a trustworthy fellow.

Theoden agrees to help for a price. He also tells them that there’s a skilled warrior nearby who’s likely looking for work. He calls over Kora, currently working as a barmaid. Ceowulf offers to pay Kora if she’s willing to fight alongside them, and without delay. She agrees.

They all head off to Sawec’s shop. After a fight that leaves Sawec and three other gang members dead and no PCs injured, they question one of the remaining members. He says that Pinterius, owner of the Lucky Loon, hired them to recover 100sp in gambling debts and interest owed by Scalara. Since he didn’t have the money, they took everything from his shop and dropped everything off at the Lucky Loon after they left.

The PCs recover one set of Good Lockpicks, a Booklet of First Aid, a Fine Sabre (from Sawec), and a Fine Leather Breastplate. They visit Pinterius and Ceowulf buys the document from him for 50sp, leaving Pinterius with all the rest of Scalara’s property. Dahlkin and Eragin take a boat out of town. Theoden and Kora keep watch around Central Admin while Ceowulf, document in hand, waits for Dahlkin. Dahlkin and Eragin re-enter town via the bridge, Eragin acting as his bodyguard. Caldorus and Faradon, the shift’s bridge guards, greet them. Caldorus escorts them to Central Administration, where Grundin and Savel are on duty. Savel takes Dahlkin into the building, and Eragin waits out front. Ceowulf begins the break in, and Eragin calls Grundin outside and makes small talk. Ceowulf picks the lock on a shuttered window, enters the tax clerk’s office, replaces the document, and exits. Dahlkin completes the paperwork, pays a small fee, and returns to the Blue Belly with everyone else.

The stolen document is then given to Andaeson.

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